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Wednesday, June 11 • 5:00pm - 7:00pm
Posters Session & Reception

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Come join our Massively Multiplayer In-Person Poster Session (MMIPPS)—with a delicious dinner and open bar—ideal for those who wish to engage in informal, face-to-face discussions about their research with colleagues and other conference attendees.  Don't forget to vote for your favorite poster!

Poster Curator:  Gabriella Anton

Simulation to teach concepts of evolution: The Finger-Painting Fitness Landscape Application
Anya Johnson, Barbara Johnson 

We are(n’t) the champions: Gamer Identity & Failure 
Dennis Ramirez, Sean Seyler, Kurt Squire, Matthew Berland

The empty comfort of vanity: Assessing the effectiveness of an interactive game to increase skin cancer prevention outcomes
Lien Tran, Nicholas Carcioppolo, Sophia Colantonio, Clayton Ewing, Katharina Lang, David Beyea, Jennifer Beecker

Mobile-Enhanced Field Research: BioCore Plant Identification
David Gagnon, John Martin, Seth McGee, Breanne Litts, Justin Mouller, Nick Heidl


Take It All Remix: Engaging Students in Social Psychology Concepts 
Jessica A. Stansbury, Geoffrey D. Munro

Socioeconomic Pong: A Social Impact Game about Inequality
Naomi Rockler-Gladen, Matthew Taylor

Developing Argumentation Skills through Game-Based Assessment
Yi Song, Jesse Sparks, James Wyman Brantley, Tanner Jackson, Diego Zapata-Rivera, Maria Elena Oliveri

A framework for understanding student perceptions of academic writing connections in fandom spaces
Dodie Niemeyer, Hannah Gerber

Using a level editor’s clickstream data as a performance-based assessment tool
Kevin Miklasz

Improving Learning and Assessment Outcomes through Automated Detection of Engaged and Disengaged Behavior in Game Based Assessments
Shonte Stephenson, Ryan Shaun Joazeiro de Baker, Seth Corrigan

Arctic Saga: A Game of Negotiation and Environmental Conscientiousness
Christian de Luna, Chris Vicari, Tom Toynton, Joey Lee

EcoChains: A Multiplayer Card Game to Teach Food Webs, Climate Change and Systems Thinking
Joey Lee, Stephanie Pfirman, Thomas Toynton, Eduard Matamoros

Iterative Design Process for Building a Successful Augmented Reality (AR) Game
Betsy McCarthy, Yvonne Kao, Iulian Radu, Sara Atienza, Michelle Tiu

Analyze This! Examining Mobile Augmented Reality Gameplay Through Analysis of End-User Data
Judy Perry, Fidel Sosa, Lisa Stump

How Kids Inform the Development of a Science Game
Martha Han, Christine Bediones, Katerina Schenke, Cathy Tran

Game Genre and Computational Literacy: Situating design and programming practice with Kodu
Benjamin DeVane, Cody Steward, Kelly Tran, Brian LaPlant

Greenify: A Mobile Platform to Motivate Sustainability via Game Mechanics and Self-Determination

Ahram Choi, Woonhee Sung, Jung-Hyun Ahn, Rafael Kern, Joey Lee

Geniverse: Science practices in a web-based game environment for high school genetics
Frieda Reichsman, Chad Dorsey, Trudi Lord

“Raid the fridge!”: Promoting healthy eating habits through the game Monster Appetite
Maria Hwang, Pantiphar Chantes, Mark Santolucito

Slides lead to Flips: Developing early spatial reasoning
David Hatfield, Solomon Liu, Dylan Arena

Touching Triton: A New Direction for Biomedical Serious Games
Adam Hott, Kelly East, Neil Lamb

No budget, no experience, no problem: Creating a library orientation game for freshman engineering majors
Kelly Giles

Solving the Hard Problem of Educational Video Game Design with Modeling Instruction
Eric Keylor

Game Design and their Toolkits as Vehicles for Expression
Chris Holden, Gianna May

Science Game Jam: How 48 hours impacted scientists and developers and produced 6.5 serious game prototypes
Audrey Aronowsky, Robert Lockhart

Games for Climate Change Education: Opportunities and Future Directions
Jason Wu, Joey Lee

Designing a game-inspired classroom: Videogames as models of good teaching
Jeff Holmes

Water+: Educational game based on system thinking
Jenny Kim, Yichao Guo, Xiuyuan Li, Simeng Yang, Mike Christel, Salvador Barrera, Janis Watson, Kylie Peppler
Presented by Samantha Collier and Matthew Champer


Digital Learning Design Lab
Michael Donhost, Chris Standerford

Getting Started With Playful Learning
Rex Beaber, Jen Groff, Remi Holden, Beth King, Peter Stidwill

Instructing Fear: Behaviorism in Limbo
Salvatore Papa, Bob De Schutter




Speakers
avatar for Dylan Arena

Dylan Arena

Co-founder and Chief Learning Scientist, Kidaptive, Inc.
I've spent my life learning, playing, and helping people learn by playing. At Kidaptive, we create playful educational experiences for kids built upon a comprehensive early-learning curriculum and assessment framework. What I'm passionate about is extending that work to support early learners across a wide variety of contexts (formal and informal, online and offline).
avatar for Sara Atienza

Sara Atienza

Research Associate, WestEd
avatar for Matthew Berland

Matthew Berland

University of Wisconsin–Madison
avatar for James Wyman Brantley

James Wyman Brantley

Assessment Developer, Educational Testing Service
AC

Ahram Choi

Teachers College, Columbia University
avatar for Mike Christel

Mike Christel

Teaching Professor, Entertainment Technology Center, Carnegie Mellon University
avatar for Benjamin DeVane

Benjamin DeVane

Iowa City, Iowa, United States, University of Iowa
Identity & Learning | Computational Thinking | Design & Aesthetics
avatar for Kelly East

Kelly East

Genetic Counselor, HudsonAlpha Institute for Biotechnology
avatar for Clayton Ewing

Clayton Ewing

Coral Gables, FL, USA, University of Miami
I'm an educator, developer and game designer.
avatar for David Gagnon

David Gagnon

Director, Field Day Lab, University of Wisconsin - Madison
I have a sweet spot for directing small design teams to approach big challenges. I like thinking and making real world products that are inspired by all the cool stuff kids like these days. I love seeing other people find themselves by making something new. I also am a bit of a baking addict, still trying to nail the traditional sour dough baguette in a wood fired oven.
avatar for Hannah Rox Gerber

Hannah Rox Gerber

Assistant Professor of Literacy, Sam Houston State Uiversity
avatar for Kelly Giles

Kelly Giles

Applied Sciences Librarian, James Madison University
Games in higher education, academic libraries, information literacy, the eternal struggle against plagiarism, adventure games, text adventure games, board games.
DH

David Hatfield

Director of Assessment, Kidaptive
avatar for Chris Holden

Chris Holden

Associate Professor, University of New Mexico
Christopher Holden is an Associate Professor at the Honors College of the University of New Mexico. His PhD is in number theory, but his current research focuses on place based game design for learning. He has been doing this since 2006, originally using MIT’s Outdoor AR Engine. He was the first outside user of ARIS; in 2009 he and Julie Sykes produced and used Mentira, a murder mystery for Spanish language students at UNM. Shortly... Read More →
avatar for Remi Holden

Remi Holden

GLS Playful Learning Summit Co-Chair, University of Colorado Denver
avatar for Jeffrey Brandon Holmes

Jeffrey Brandon Holmes

Tempe, Arizona, USA, Arizona State University
Jeff Holmes is a Founding Graduate Fellow at the Center for Games and Impact at Arizona State University, a PhD student in Rhetoric and Composition in the Department of English, and a life-long gamer. His research focuses on how games demonstrate good principles of teaching outside of school, how communities collectively construct identities, and how gaming and play extend to multiple sites beyond the traditional boundaries of 'gamespace.' In... Read More →
avatar for Adam Hott

Adam Hott

Digital Applications Lead, HudsonAlpha Institute for Biotechnology
MH

Maria Hwang

Higher Education Institution, Teachers College, Columbia University
Teachers College, Columbia University
avatar for G. Tanner Jackson

G. Tanner Jackson

Educational Testing Service
BZ

Barbara Z. Johnson

Lecturer, University of Wisconsin - Whitewater
avatar for Eric Keylor

Eric Keylor

PhD Candidate, Educational Technology, Arizona State University
Eric is completing his PhD in Educational Technology at Arizona State University. At ASU, Eric worked on Justice Sandra Day O'Connor's iCivics project. He is an alumnus of the Entertainment Technology Center at Carnegie Mellon University, where he was a programmer for the award winning video game, PeaceMaker. He is currently working on video games to teach Newtonian mechanics and is interested in applying modeling instruction to educational... Read More →
avatar for Beth King

Beth King

Assistant Professor, Educational Foundations, University of Wisconsin-Whitewater
avatar for Breanne Litts

Breanne Litts

Doctoral Candidate, University of Wisconsin-Madison
avatar for Christian de Luna

Christian de Luna

Doctoral Student, Teachers College, Columbia University
An aspiring instructional game designer earning a Doctorate in Education at Teachers College, Columbia University. My research focuses on conveying abstract concepts (i.e., depression and relativity) through game-based learning environments. I have a particular interest in designing games that motivate players to continue exploring these topics beyond the game. | | Experienced with user-centric, iterative design processes and conceptual... Read More →
avatar for John Martin

John Martin

Integrating technology to increase learning in higher education in various roles since 1998, John is currently a Senior Teaching & Learning Consultant at the University of Wisconsin–Madison’s Academic Technology, where he teaches, and develops socioculturally-rich teaching and learning practices. For his Ph.D. in Curriculum & Instruction, he broadly considered the motivational and sociocultural learning affordances of video games, and... Read More →
avatar for Betsy McCarthy

Betsy McCarthy

Senior Research Associate, WestEd
Helping developers create and test educational games for formal and informal education environments.
SM

Seth McGee

Instructor, UW Biocore
I teach intro Biology for honors undergrad students at UW Madison as well summer science camp for K-12 students. Ecology, Cell Bio, Botany, Restoration, and Molecular Bio Techniques and some of my interests.
KM

Kevin Miklasz

Director of Digital Learning, Iridescent
The science research interests of Kevin Miklasz are using physics and engineering to understand why organisms look the way they do. His PhD dissertation is on how size and shape effect the physics of small algae. He currently works for Iridescent as Director of Digital Learning and works on more projects than he can list on both hands. He plays and designs games, and also design a few myself. He thinks and reads about the future of... Read More →
avatar for Geoffrey D. Munro

Geoffrey D. Munro

Professor of Psychology, Towson University
avatar for Dodie Niemeyer

Dodie Niemeyer

Teacher, Sam Houston State University
Doctoral Student | High School English Teacher
avatar for Salvatore Papa

Salvatore Papa

Student Manager/Undergraduate Writing Consultant, Howe Writing Center
avatar for Judy Perry

Judy Perry

Cambridge, MA, United States, Massachusetts Institute of Technology
Judy currently oversees design, development and research for several projects involving games and simulations for mobile devices, including smartphones and tablets. Her research interests include location-based games and ubiquitous “casual” games. When she is not making or playing mobile games, Judy also leads professional development workshops for educators who want to implement location-based and other games in both formal and informal... Read More →
IR

Iulian Radu

PhD Candicate, Georgia Institute of Technology
avatar for Dennis Ramirez

Dennis Ramirez

Technical Director, USC IMGD, Videogame Researcher
NR

Naomi Rockler-Gladen

When I was in high school, I played Miss Lynch, the curmudgeonly old teacher, in our production of Grease. I was memorably funny, but the part I really wanted to play was Rizzo, the bad girl. These days, though, I realize that Miss Lynch was the real badass. In no particular order: I'm Gwendolyn's mom, Dan's wife, a writer, an instructional designer, an aspiring novelist, an aspiring cat lady, a former professor, and a whimsical... Read More →
avatar for Bob De Schutter

Bob De Schutter

Oxford, Ohio, United States, Miami University
I'm a designer, researcher and teacher. My research interests are game design, the older audience of digital games, and the use of games for non-entertainment purposes.
avatar for Sean Seyler

Sean Seyler

Graduate Student, UW-Madison, Digital Media
Hello! I’m Sean. I’m a young graduate working towards a Master’s degree in Curriculum & Instruction (Digital Media) from the University of Wisconsin-Madison. Broadly put, my interests are about education, philosophy, and videogames, so if you like that sort of stuff, we can chat. My academic work is on identity play via videogame play. We can probably chat about other things too (NBA basketball!). Anything I say need not reflect any... Read More →
avatar for Kurt Squire

Kurt Squire

full professor, uw-madison
JA

Jessica A. Stansbury

Lecturer, Doctoral Student, Towson University
Never let the fear of striking out keep you from playing the game
avatar for Peter Stidwill

Peter Stidwill

Executive Producer, Learning Games Network
I create educational games and digital learning products. I'm Executive Producer at the Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society program. I produced the award-winning ethical-thinking game ‘Quandary’, and am now working on ‘Playful Learning’, an initiative to catalyze the use of game based learning in schools. I previously worked at the... Read More →
avatar for Michelle Tiu

Michelle Tiu

Research Associate, WestEd
avatar for Tom Toynton

Tom Toynton

Associate Professor, Bloomfield College
Tom Toynton is an associate professor of Creative Arts & Technology and the coordinator for the Game Development program at Bloomfield College in New Jersey. His students have worked at all levels within the games industry – starting their own indie studios or working for triple-A (AAA) studios such as Kaos and Naughty Dog. He is currently pursuing his Doctor of Education in Instructional Technology and Media at Teachers College at Columbia... Read More →
avatar for Cathy Tran

Cathy Tran

Researcher, UC Irvine
http://education.uci.edu/person/tran_c/tran_c_bio.php
avatar for Kelly Tran

Kelly Tran

Tempe, Arizona, USA, Arizona State University
PhD Student at Arizona State University.
avatar for Lien Tran

Lien Tran

Assistant Professor, University of Miami
Game Design. Social Impact Games. Social Change. Higher Education.
avatar for Jason Wu

Jason Wu

Ph.D. Student, Teachers College, Columbia University
Co-founder of Greenify: | | Greenify is a mobile phone app where players complete eco-friendly challenges and earn rewards in the process. The game works in three simple steps: 1) Take action on various sustainability missions -- for example, recycling, reducing power use, or conserving water. 2) Take a photo of their action and share it to their friends and others playing Greenify. People vote on their favorite actions, highlighting... Read More →


Wednesday June 11, 2014 5:00pm - 7:00pm
Great Hall

Attendees (108)