Learning from Digital Game Design: Developing Digital Literacies for the Creative Classroom Ryan Patton, Luke Meeken
This workshop will highlight strategies and resources for teachers to teach game making to students, encouraging the development of both visual and code-based digital art making skills. Participants will learn how make 2-D video games using GameMaker Lite, a free game creation engine, drawing connections between traditional media artworks and video games through the use of critique and art concepts. Teachers will explore game design elements like systems, mechanics, and play-testing, and related computer science concepts like objects, variables, and debugging, as well as how to present these concepts to younger learners. The workshop will also provide assessment tools for digital media learning in the form of game making within classrooms. Participants are encouraged to bring a laptop computer.