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Thursday, June 12 • 4:00pm - 5:00pm
Gone Home, Playful Narratives and Classroom (de)Constructions of Contemporary Culture

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Gone Home, Playful Narratives and Classroom (de)Constructions of Contemporary Culture
Kelly Bergstrom, Negin Dahya, Paul Darvasi, Jennifer Jenson, Karla Zimonja, David Simkins

Gone Home is a first person exploration game that unearths a compelling family drama by means of discovering documents, artifacts and personal possessions in their home. Players become intimate with the family’s history that includes a queer young person “coming out”, a depressed and alcoholic parent, and another implicated in infidelity and spousal neglect. It is a highly visual, interactive and non-linear narrative that exemplifies a game’s power to relate a compelling story.

This panel provides a unique opportunity to converge three perspectives relating to games and learning: Gone Home’s developers, the teacher who used the game in his high school English class, and a team of university researchers with a focus on learning through play who observed the classroom where Gone Home was played and deconstructed as text. Presenters will explore intriguing directions for the future of games and learning in formal and informal schooling through narrative-based play.

Speakers
KB

Kelly Bergstrom

York University, Canada
avatar for Negin Dahya

Negin Dahya

Research Associate, York University/PlayCES Research Lab
Dr. Negin Dahya completed her PhD in the Faculty of Education, York University, Toronto, Canada. Her research is grounded in anti-oppressive education for ethnoracial minority groups, with a focus on girls and women using technology. Specifically, Dr. Dahya’s work explores the following research areas: sociocultural context of digital media production and technology use in under-served schools and communities in Canada; transnational... Read More →
avatar for Paul Darvasi

Paul Darvasi

Teacher, Royal St. George's College
Paul Darvasi teaches high school English and media studies at Royal St. George's College in Toronto, Canada. He's a PhD candidate in York University's Faculty of Education, with a focus on digital and pervasive games in educational environments. He experiments with video games and interactive technology in his classes, unpacking texts with student produced digital museums, hypertext and transmedia. He designed The Ward Game, a 30-day pervasive... Read More →
avatar for David Simkins

David Simkins

Assistant Professor, Rochester Institute of Technology
David is fascinated by the potential of games, particularly role playing as a tool for facilitating and encouraging learning. He is also fascinated by the constraints and affordances of different games as tools for learning. Fortunately, he is ale to study games, write about games, teach about games, and make games for non-commercial purposes without starving. He is an assistant professor at RIT's School of Interactive Games and Media, and a... Read More →


Thursday June 12, 2014 4:00pm - 5:00pm
Beefeaters

Attendees (45)