Tempe, Arizona, USA, Arizona State University
Anna is a learning scientist and Director of Quest2Teach, designing and researching 3D immersive learning environments for pre-service and in-service teachers. Anna has been researching and creating curriculum for games-based learning for the past dozen years within QuestAtlantis...
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Director, EdGE at TERC
I direct a team of game designers, researchers, and learning scientists who live and work on the edge of science and play.
Tempe, Arizona, USA, Arizona State University
My work involves the seamless integration of bounded games (where players can fail safely, receive embedded assessment, and have consequentiality in the confines of a fictional world) and larger, flexible 'meta-game' structures and affinity spaces that foster user-driven extensions...
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Education Materials Director, EdGE at TERC
As Education Materials Director for EdGE at TERC, my role includes elements of game design, outreach, and curriculum development. I work with the design team to help ensure that beneath all the fun, the games we develop are grounded in science that is both accurate and aligned with...
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Madison, WI, USA, Filament Games
Marshall is the Community Development & Outreach Specialist at Filament Games. A former educator, he grows and engages with the community of educators and classrooms that Filament works with on a regular basis. He directs user testing and advocates for teacher and learner needs as...
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New York, NY, United States, Classroom, Inc.
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Undergraduate Student, University of California, Irvine
Education Content Manager, The Education Arcade, MIT
The Radix Endeavor, a multiplayer online game for high school STEM learning. radixendeavor.org
Cambridge, MA, United States, Scheller Teacher Education Program
Jason is a Research Assistant and PhD candidate in The Education Arcade and the Center for Mobile Learning in the MIT Media Lab. He is also an Early Career Scholar at the Harvard Graduate School of Education in the Spencer New Civics Education Program.His research focuses on designing...
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UX Artist, Filament Games
Evanston, Illinois, United States, Northwestern University
I'm an assistant professor at Northwestern University with a joint appointment in Computer Science and the Learning Sciences. I direct of the Tangible Interaction Design and Learning (TIDAL) Lab, and my research focuses on the intersection of human-computer interaction and learning...
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Northwestern University undergraduate pursuing full-time software development with General Motors IT in Atlanta, Georgia in July 2014.
Learning Specialist, Filament Games
I am a Learning Specialist at Filament Games, and a Visiting Research Associate at Indiana University's Center for Research on Learning and Technology. My research interests include investigating the use of games to facilitate education and discussion around issues in environmental...
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I'm a doctoral candidate at Cornell University, making and testing an educational video game as my dissertation. My background is in cognitive psychology, and I drew on that as well as theories of game design to design Cellvival! a game to teach high school students evolutionary principles...
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Project Assistant, Filament Games
PK
PhD Student, Northwestern University
EdGE at TERC
I'm interested in leveraging games and play to get people outside.
Founder, STEAM Galaxy Studios
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Director of Digital Learning, Iridescent
The science research interests of Kevin Miklasz are using physics and engineering to understand why organisms look the way they do. His PhD dissertation is on how size and shape effect the physics of small algae. He currently works for Iridescent as Director of Digital Learning...
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Technical Director, USC IMGD, Videogame Researcher
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Evanston, Illinois, United States, Northwestern University
AR
Vice President of Product Development, Classroom Inc.
Games, storytelling and the intersection of play and learning
Ed Tech Designer and Researcher, MIT Scheller Teacher Education Program
Louisa is a Research Manager in the MIT Scheller Teacher Education Program. She manages the design, content, and development of educational games and simulations to be used with middle and high school students. She also oversees the research done on these projects exploring how games...
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Oxford, Ohio, United States, Miami University
I'm a designer, researcher and teacher. My research interests are game design, the older audience of digital games, and the use of games for non-entertainment purposes.
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Game Designer, E-Line Media
I am a game designer for E-Line Media, serving as design lead for the development of the Quest2Teach series of games for teacher professional development, and the Atlantis Remixed games targeting middle school curriculums, in conjunction with Arizona State University's Center for...
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Director&Senior Research Fellow, Harvard University
How can useful data visualization, innovative designs and fluid human-display interaction help us to solve social issues including learning, education and health?
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Vice President, Design, Muzzy Lane Software
I lead design at Muzzy Lane, where for the last decade we have been working on design and production of a wide variety of game-based learning projects as well as technology to power them. I'm interested in research that relates to this work, including game-based assessment as well...
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University of California, Irvine
Madison, WI, United States, University of Wisconsin - Madison
7th Grade Technology Teacher, Troy Middle School
Game Artist, Filament Games
Fiona has been doodling since she was old enough to hold a pencil, and has been working for Filament Games for nigh on seven years. When not subverting the dominant paradigm, she enjoys tabletop RPGs, video games, and reading (and occasionally writing) genre fiction.