This event has ended. View the official site or create your own event → Check it out
This event has ended. Create your own
View analytic
Thursday, June 12 • 10:30am - 4:00pm
GLS Showcase

Sign up or log in to save this to your schedule and see who's attending!

The GLS Showcase (formerly the Educational Game Arcade) is curated by Dennis Ramirez.  Come play games made by your colleagues - then cheer on your favorites at the GLS Showcase Award Ceremony after dinner!

Collapse of Rome

Evan Wright

James Larsen, Erin Bardar, Jodi Asbell-Clarke

Cellvival! Evolutionary concepts as playable mechanics
Andrew Jefferson

The Radix Endeavor
Susannah Gordon-Messer, Louisa Rosenheck, Angie Tung, Jody Clarke-Midura, Jason Haas, Eric Klopfer

After the Storm: A Digital Literacy Game
Kathy Yu Burek, Anne Richards

The Gravity Ether: a physics simulation game with level editor
Kevin Miklasz

NELL: A Game based Approach to Neuroplasticity in Early Language Learning
Bert Snow

Kung-Fu Kitchen: A Physical Therapy Game to Remedy the Negative Consequence of Spasticity
Vero Vanden Abeele, Luc Geurts, Jelle Husson, Lieven Van den Audenaeren, Stef Desmet, Mathijs Verstraete, Bob De Schutter

Education Arcade: Build-a-Tree
Krystal Villanosa, Audrey Hosford, Michael Horn, Florian Block, Chia Shen

Game Arcade: Turn Up the Heat!
Michael Horn, Amartya Banerjee, Sarah D'Angelo, Pei-Yi Kuo, D. Harmon Pollock, Reed Stevens

Down with Food: An iPad Game About Digestion
Chris Berizko, Chantal Fry, James Gamboa, Nathan Petitti, Neil Young

Practice Spanish: A task-based immersive and mobile language learning game
Bert Snow

Go Extinct! A Revolutionary Evolutionary Card Game
Ariel Marcy

Backyard Engineers: Bringing Efficient Design to a Water Balloon Fight
Ellen Jameson, Marshall Behringer, Dave Hoffman, Chenya Chang, Gregg Sanderson

Sanctuary: Asymmetric Interfaces for STEM Learning
Jason Haas

Quest2Teach: Digitally bridging educational theory to practice
Anna Arici, Sasha Barab, Brenden Sewell

Worlds Made to Order in Planet Mechanic
Ellen Jameson, Fiona Zimmer, Flash Kowaleski, Rachel Berkowitz, Alexander Cooney

Bongo Balance: Scaffolding Work with Chemical Equations
Ellen Jameson, Marshall Behringer, Ryan Baron

Reach for the Sun: The Seeds of Strategy
Ellen Jameson, Fiona Zimmer, Marshall Behringer

Mark Stenerson, Ted Lauterbach, John Karczewski, Kurt Squire

avatar for Anna Arici

Anna Arici

Tempe, Arizona, USA, Arizona State University
Anna is a learning scientist and Director of Quest2Teach, designing and researching 3D immersive learning environments for pre-service and in-service teachers. Anna has been researching and creating curriculum for games-based learning for the past dozen years within QuestAtlantis (3D RPG games for grades 4-8), and from there spawned Quest2Teach after realizing the need to bring educators into games and their pedagogies from their initial... Read More →
avatar for Jodi Asbell-Clarke

Jodi Asbell-Clarke

Director, TERC
I direct a team of game designers, researchers, and learning scientists who live and work on the edge of science and play.
avatar for Sasha Barab

Sasha Barab

Tempe, Arizona, USA, Arizona State University
My work involves the seamless integration of bounded games (where players can fail safely, receive embedded assessment, and have consequentiality in the confines of a fictional world) and larger, flexible 'meta-game' structures and affinity spaces that foster user-driven extensions and adaptations in support of real-world goals ad outcomes.
avatar for Erin Bardar

Erin Bardar

Education Materials Director, EdGE at TERC
As Education Materials Director for EdGE at TERC, my role includes elements of game design, outreach, and curriculum development. I work with the design team to help ensure that beneath all the fun, the games we develop are grounded in science that is both accurate and aligned with high school standards. My work also includes collaborating with teachers to develop bridge activities that help students connect the content knowledge and skills... Read More →
avatar for Marshall Behringer

Marshall Behringer

Madison, WI, USA, Filament Games
Marshall is the Community Development & Outreach Specialist at Filament Games. A former educator, he grows and engages with the community of educators and classrooms that Filament works with on a regular basis. He directs user testing and advocates for teacher and learner needs as Filament designs and develops their learning games.
avatar for Kathy Yu Burek

Kathy Yu Burek

New York, NY, United States, Classroom, Inc.

Chantal Fry

Undergraduate Student, University of California, Irvine
avatar for Susannah Gordon-Messer

Susannah Gordon-Messer

Education Content Manager, The Education Arcade, MIT
The Radix Endeavor, a multiplayer online game for high school STEM learning. radixendeavor.org
avatar for Jason Haas

Jason Haas

Cambridge, MA, United States, Massachusetts Institute of Technology
Jason is a Research Assistant and PhD candidate in The Education Arcade and the Center for Mobile Learning in the MIT Media Lab. He is also an Early Career Scholar at the Harvard Graduate School of Education in the Spencer New Civics Education Program.His research focuses on designing interesting civic, multiplayer experiences (for learning and otherwise) and evaluating them in context. Recent work includes the Jigsaw-based iPad game SANCTUARY... Read More →
avatar for Dave Hoffman

Dave Hoffman

UX Artist, Filament Games
avatar for Michael Horn

Michael Horn

Evanston, Illinois, United States, Northwestern University
I'm an assistant professor at Northwestern University with a joint appointment in Computer Science and the Learning Sciences. I direct of the Tangible Interaction Design and Learning (TIDAL) Lab, and my research focuses on the intersection of human-computer interaction and learning with a focus on innovative and thoughtful uses of emerging technologies. Some of my recent research projects have included an investigation of multi-touch tabletops in... Read More →

Audrey Hosford

Northwestern University undergraduate pursuing full-time software development with General Motors IT in Atlanta, Georgia in July 2014.
avatar for Ellen Jameson

Ellen Jameson

Learning Specialist, Filament Games
I am a Learning Specialist at Filament Games, and a Visiting Research Associate at Indiana University's Center for Research on Learning and Technology. My research interests include investigating the use of games to facilitate education and discussion around issues in environmental science. I work with games as tools offering a useful balance of complexity, contextualization, visualization, and control, for communities to explore, debate, and... Read More →

Andrew Jefferson

I'm a doctoral candidate at Cornell University, making and testing an educational video game as my dissertation. My background is in cognitive psychology, and I drew on that as well as theories of game design to design Cellvival! a game to teach high school students evolutionary principles in very embedded, engaging way.
avatar for Flash Kowaleski

Flash Kowaleski

Project Assistant, Filament Games

Pei-Yi Kuo

PhD Student, Northwestern University
avatar for James Larsen

James Larsen

I'm interested in leveraging games and play to get people outside.
avatar for Ariel Marcy

Ariel Marcy

Founder, STEAM Galaxy Studios

Kevin Miklasz

Director of Digital Learning, Iridescent
The science research interests of Kevin Miklasz are using physics and engineering to understand why organisms look the way they do. His PhD dissertation is on how size and shape effect the physics of small algae. He currently works for Iridescent as Director of Digital Learning and works on more projects than he can list on both hands. He plays and designs games, and also design a few myself. He thinks and reads about the future of... Read More →
avatar for Dennis Ramirez

Dennis Ramirez

Technical Director, USC IMGD, Videogame Researcher

Anne Richards

Vice President of Product Development, Classroom Inc.
Games, storytelling and the intersection of play and learning
avatar for Louisa Rosenheck

Louisa Rosenheck

Research Manager, MIT Education Arcade
Louisa is a Research Manager in the MIT Scheller Teacher Education Program. She manages the design, content, and development of educational games and simulations to be used with middle and high school students. She also oversees the research done on these projects exploring how games can be used most effectively in both formal and informal educational settings. Most recently Louisa has held the role of lead designer on The Radix Endeavor, a... Read More →
avatar for Bob De Schutter

Bob De Schutter

Oxford, Ohio, United States, Miami University
I'm a designer, researcher and teacher. My research interests are game design, the older audience of digital games, and the use of games for non-entertainment purposes.

Brenden Sewell

Game Designer, E-Line Media
I am a game designer for E-Line Media, serving as design lead for the development of the Quest2Teach series of games for teacher professional development, and the Atlantis Remixed games targeting middle school curriculums, in conjunction with Arizona State University's Center for Games and Impact.
avatar for Chia Shen

Chia Shen

Director&Senior Research Fellow, Harvard University
How can useful data visualization, innovative designs and fluid human-display interaction help us to solve social issues including learning, education and health?

Bert Snow

Vice President, Design, Muzzy Lane Software
I lead design at Muzzy Lane, where for the last decade we have been working on design and production of a wide variety of game-based learning projects as well as technology to power them. I'm interested in research that relates to this work, including game-based assessment as well as design.
avatar for Kurt Squire

Kurt Squire

full professor, uw-madison
avatar for Mark  Stenerson

Mark Stenerson

Madison, WI, United States, University of Wisconsin - Madison

Reed Stevens

Evanston, Illinois, United States, Northwestern University
avatar for Evan Wright

Evan Wright

7th Grade Technology Teacher, Troy Middle School
avatar for Fiona Zimmer

Fiona Zimmer

Game Artist, Filament Games
Fiona has been doodling since she was old enough to hold a pencil, and has been working for Filament Games for nigh on seven years. When not subverting the dominant paradigm, she enjoys tabletop RPGs, video games, and reading (and occasionally writing) genre fiction.

Thursday June 12, 2014 10:30am - 4:00pm
Great Hall

Attendees (59)